Class WORLD
- Namespace
- World
- Assembly
- World.dll
3D physics simulation.
WORLD : OBJECT
- Inheritance
-
WORLD
- Inherited Members
Properties
FILENAME
string FILENAME
Property Value
Methods
ADDBODY()
void ADDBODY()
ADDFORCE()
void ADDFORCE()
ADDGRAVITYEX()
void ADDGRAVITYEX()
FINDPATH()
void FINDPATH()
FOLLOWPATH()
void FOLLOWPATH()
GETANGLE()
void GETANGLE()
GETBKGPOSX()
void GETBKGPOSX()
GETBKGPOSY()
void GETBKGPOSY()
GETMOVEDISTANCE()
void GETMOVEDISTANCE()
GETPOSITIONX()
void GETPOSITIONX()
GETPOSITIONY()
void GETPOSITIONY()
GETPOSITIONZ()
void GETPOSITIONZ()
GETROTATIONZ()
void GETROTATIONZ()
GETSPEED()
void GETSPEED()
JOIN()
void JOIN()
LINK()
void LINK()
LOAD()
void LOAD()
MOVEOBJECTS()
void MOVEOBJECTS()
REMOVEOBJECT()
void REMOVEOBJECT()
SETACTIVE()
void SETACTIVE()
SETBKGSIZE()
void SETBKGSIZE()
SETBODYDYNAMICS()
void SETBODYDYNAMICS()
SETG()
void SETG()
SETGRAVITY()
void SETGRAVITY()
SETGRAVITYCENTER()
void SETGRAVITYCENTER()
SETLIMIT()
void SETLIMIT()
SETMAXSPEED()
void SETMAXSPEED()
SETMOVEFLAGS()
void SETMOVEFLAGS()
SETPOSITION()
void SETPOSITION()
SETREFOBJECT()
void SETREFOBJECT()
SETVELOCITY()
void SETVELOCITY()
START()
void START()
STOP()
void STOP()
UNLINK()
void UNLINK()