Table of Contents

Class INERTIA

Namespace
Inertia
Assembly
Inertia.dll

2D physics simulation.

INERTIA : OBJECT
Inheritance
INERTIA
Inherited Members

Methods

ADDFORCE(int, double, double)

void ADDFORCE(int id, double x, double y)

Parameters

id int
x double
y double

CREATESPHERE(double, double, double, double)

int CREATESPHERE(double _1, double _2, double _3, double _4)

Parameters

_1 double
_2 double
_3 double
_4 double

Returns

int

DELETEBODY(int)

void DELETEBODY(int id)

Parameters

id int

GETPOSITIONX(int)

double GETPOSITIONX(int id)

Parameters

id int

Returns

double

GETPOSITIONY(int)

double GETPOSITIONY(int id)

Parameters

id int

Returns

double

GETSPEED(int)

double GETSPEED(int id)

Parameters

id int

Returns

double
void LINK(int id, string object_name, bool _1, bool _2)

Parameters

id int
object_name string
_1 bool
_2 bool

LOAD(string)

void LOAD(string filename)

Parameters

filename string

RESETTIMER()

void RESETTIMER()

SETGRAVITY(double, double)

void SETGRAVITY(double x, double y)

Parameters

x double
y double

SETLINEARDAMPING(double, double)

void SETLINEARDAMPING(double x, double y)

Parameters

x double
y double

SETMATERIAL(int, string)

void SETMATERIAL(int id, string material_name)

Parameters

id int
material_name string

SETPOSITION(int, double, double)

void SETPOSITION(int id, double x, double y)

Parameters

id int
x double
y double

SETVELOCITY(int, double, double)

void SETVELOCITY(int id, double x, double y)

Parameters

id int
x double
y double

TICK()

void TICK()
void UNLINK(int id)

Parameters

id int